Concept
To be, or not to be: the question is made by remixing the words of Sir Laurence Olivier in his Hamlet. The question is always the same, eternal, but here gains new meaning. Being or not being here means to decide to exist in the real or virtual. In the performance, the most vulgar tools at the base of interaction design and digital entertainment are incorporated within a traditional aesthetic vision that gives them absolutely new and unifying meaning.
Technically the performance was designed to use a webcam connected to real-time software that tracks my movements by associating them with sounds and turning my body into a synthesizer. At the same time my image, projected live on the screen behind me, interacts with 3D graphics in order to obtain a kind of augmented reality.
The concept behind the performance is the desire of connecting two very distant languages: Shakespeare and a video game. So, the onanism of PlayStation becomes a public spectacle, while the aesthetics of ritual theater decomposes in the psychedelia of a videogame.
Documentation
Shows
MACRO Testaccio Museum, Rome - 2011
Celeste International Art Prize, New York - 2011
Arte Laguna Prize, Venice - 2011
Lanificio in Rome - 2012
Satyajit Ray Film & Television Institute, Kolkata - 2014
Credits
Concept and art direction - Francesca Fini
Media
Live performance @ Lanificio in Rome - open link