THE FREQUENCY OF EDEN
AI SCI-FI SERIES, 2026
The Frequency of Eden is my new series: ten episodes of dystopian sci-fi mystery, set in New Geneva in 2043. The 8-minute pilot is live on PixVerse, and alongside the film I've left the whole creative process open: images, prompts and results, there for anyone who wants to see how a film is made with artificial intelligence.
Watch the film, explore the Canvas.
The pilot and its workflow are both on PixVerse.
• The film
• The Canvas
The story
New Geneva, 2043, is a perfect city. White, silent streets, surveillance spheres hanging in the air, courteous robots walking beside passers-by: everything bears the Omnivault brand.
Every morning Eden is woken by a digital mouth that repeats the same line: "Today is another chance to be your best self." Her coffee cup points out that she has added too much sugar. At the office, among spotless desks, the only thing out of place is a dying plant.
Then the glitches arrive. Something as ordinary as brushing her teeth breaks apart: the toothbrush turns into a stone, the bathroom into a world in ruins, and Eden hurls that stone at a drone. During a public speech, Lisander Cross seems to be talking to her alone, and the packed auditorium empties until it becomes a ruin.
This is where the question running through the whole series begins: what if the glitch is freedom?
The pilot and the series
The pilot runs 8 minutes: it introduces the world, the characters and the first crack in New Geneva's perfection. It is the first of ten episodes. [To complete: when and where the next episodes will be released.]
The film rests on two visual worlds. On one side, the cold, glossy white and aqua of the perfect city. On the other, the ochre and rust of the destroyed world. The glitch is the point where one slips into the other.
I designed the film in PixVerse Canvas, where I built the characters, locations and sequences, and animated it with Seedance 2.5.
Behind the image: the educational side
I have published the pilot together with its entire workflow. In the Canvas you can see how each shot came to life: the starting image, the prompt that set it in motion, the video that came out of it.
Showing the process helps dismantle a common idea: that with AI a film is made in one click. Behind every scene there are choices of direction, light and rhythm, and many revisions.
Whoever watches the film can also learn how to make it.
In the Canvas you can study in particular:
• Building a coherent world: architecture, colors and objects that recur from one scene to the next.
• Character continuity: how Eden and the others stay recognizable across different shots.
• Writing prompts: how to describe framing, light, action and atmosphere.
• Going from still image to motion: what changes between the starting frame and the video.
• Thinking in sequences: how the story is organized into scenes and inserts, even before the edit.
How to explore the Canvas
The Canvas is large, and at first glance it looks like a web of nodes. It is best to go in with a path:
1. Watch the whole pilot first. You need the story in mind before taking it apart.
2. Zoom out on the Canvas. You will see the film as a map, with groups for the characters and locations, such as the Omnivault workspace and Eden's home, and the numbered sequences.
3. Pick a single sequence and move in close. For example SEQ3, Eden drinking coffee in the street.
4. Follow one branch from start to finish. Starting image, prompt, generated video.
5. Read the prompt before you look at the result. Try to picture the shot, then compare it with what came out.
6. Go back to the film. Compare the clip in the Canvas with the edited scene: notice what the cut, the color grading and the sound change.
For teachers
The film and the Canvas can be used in a course on cinema, visual arts or new media. Three exercises to start with:
1. Rewrite a prompt. Students pick a shot, rewrite its prompt changing a single element, such as the light, the lens or the action, and compare the results.
2. Invent a new glitch. Starting from an everyday object, like the toothbrush in the pilot, they design their own transformation from the perfect city to the ruined world, with a storyboard and prompts.
3. Read the color. They analyze how the two palettes, the cold one of New Geneva and the warm one of the ruins, guide the viewer's emotions.